{"id":970640,"date":"2023-08-02T06:36:31","date_gmt":"2023-08-02T10:36:31","guid":{"rendered":"https:\/\/twinfinite.net\/?p=970640"},"modified":"2023-08-02T06:36:35","modified_gmt":"2023-08-02T10:36:35","slug":"the-expanse-a-telltale-series-episode-1-3-review","status":"publish","type":"post","link":"https:\/\/twinfinite.net\/reviews\/the-expanse-a-telltale-series-episode-1-3-review\/","title":{"rendered":"The Expanse: A Telltale Series Episode 1-3 Review \u2013 A New Frontier"},"content":{"rendered":"\n
After I rolled credits on the first three episodes of The Expanse: A Telltale series, it hit me that this isn’t the same kind of experience Telltale Games was once known for.<\/p>\n\n\n\n
To be sure, all of the usual elements are there. The episodes had choices that impacted the outcome of a longform narrative, and brief gameplay segments broke up the dialogue dumps to keep the experience breezy. There were even some scant moments where it was unclear what the best course of action would be, and I had to step away in order to weigh the consequences of what I could do.<\/p>\n\n\n\n
But at the game’s core, The Expanse wasn’t another cookie cutter offering which could blend in seamlessly with Telltale’s many other titles. And for the most part, that’s a good thing.<\/p>\n\n\n