{"id":971732,"date":"2023-08-04T15:54:30","date_gmt":"2023-08-04T19:54:30","guid":{"rendered":"https:\/\/twinfinite.net\/?p=971732"},"modified":"2023-08-04T15:57:14","modified_gmt":"2023-08-04T19:57:14","slug":"baldurs-gate-3-patch-notes-hotfix-1-explained","status":"publish","type":"post","link":"https:\/\/twinfinite.net\/guides\/baldurs-gate-3-patch-notes-hotfix-1-explained\/","title":{"rendered":"Baldur’s Gate 3 Patch Notes Hotfix 1, Explained"},"content":{"rendered":"\n
Baldur’s Gate 3 Hotfix #1 has ushered in an extensive amount of improvements after its successful launch day, improving its performance and Day One save issues. These enhancements will also gear up for the game’s PS5 launch, along with other consoles that have yet to be confirmed. In this guide, we’ll review Baldur’s Gate 3 patch notes 4.1.1.3624901<\/strong> to help you understand the recent changes. <\/p>\n\n\n\n One of the most significant changes of Baldur’s Gate 3<\/a> is a hotfix for a Cloud Save bug that restricted you from saving your progress<\/strong>. Many players (myself included) have run into this issue while playing, causing the sync bar to forever load their files. Larian Studios has indicated that the problem lies within the Cross Save and has disabled the feature for the time being to reduce the risk of lost saves<\/a>. <\/p>\n\n\n\n For Steam users, you can turn off this mechanic by right-clicking on the Baldur’s Gate 3 file and selecting the option in the Properties tab. The Cross Save is mainly for the upcoming PS5 launch<\/a>, so hopefully, it will be completely revamped by then.<\/p>\n\n\n\nBaldur’s Gate 3 Patch Notes 4.1.1.3624901 Changes<\/h2>\n\n\n\n